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(fixed 3.6.3) 3.6.2 Strips angles

 
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pak2
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PostPosted: Wed Sep 26, 2007 4:16 am    Post subject: (fixed 3.6.3) 3.6.2 Strips angles Reply with quote

Version 3.6.2 strips angles when it exports multi-angle blocks. Version 3.6.1 exports the same blocks properly. I hit this with a Cirque Du Soleil disk, but got the same result with all multi-angle examples I tried.

Exported vobs retain only angle #1 video. The exported ifos don’t seem to be altered and still contain the multi-angle info.

Paul
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DimadSoft
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PostPosted: Wed Sep 26, 2007 1:43 pm    Post subject: Reply with quote

Can you send nav packs?
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pak2
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PostPosted: Wed Sep 26, 2007 3:54 pm    Post subject: Reply with quote

I set up a test disk with just one small multi-angle block in VTS1, so you don’t have to sort through the navpacks. Imported the test disk into v3.6.2 and exported.
-- “original.zip” contains the test disk navpacks.
-- “362export.zip” contains the exported test disk navpacks.



Original.zip
 Description:

Download
 Filename:  Original.zip
 Filesize:  6.39 KB
 Downloaded:  111 Time(s)


362export.zip
 Description:

Download
 Filename:  362export.zip
 Filesize:  2.97 KB
 Downloaded:  112 Time(s)

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pak2
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PostPosted: Tue Oct 02, 2007 6:01 pm    Post subject: Reply with quote

Something interesting. V.3.6.2 will strip** isolated multi-angle blocks, but will export sequential multi-angle blocks properly. I’ve attached navpacks for three test cases.

Case 1) -- “MA1+MA2” contains two multi-angle blocks in sequence -- 3.6.2 exports correctly with angles intact
(Note: MA1 is the same block used in the “original” navpack of the previous post)

Case 2) -- “MA1+D+MA2” has a dummy block inserted between the two multi-angle blocks – 3.6.2 strips both multi-angle blocks when it exports

Case 3) – MA1+MA2+D+MA3 – two sequential multi-angle blocks and one multi-angle block separated by a dummy block. 3.6.2 exports the first two blocks properly and strips the last block. This case is redundant to the first two cases, but demonstrates that 3.6.2 will exhibit both behaviors within a single pgc – different groupings of blocks give similar results.

**3.6.2 is not “stripping” angles in the normal sense – it looks like it de-interleaves the block, keeps angle1 video in the first cell, and produces blank cells for each of the other angles.)

Paul



MA1+MA2.zip
 Description:

Download
 Filename:  MA1+MA2.zip
 Filesize:  7.73 KB
 Downloaded:  104 Time(s)


MA1+D+MA2.zip
 Description:

Download
 Filename:  MA1+D+MA2.zip
 Filesize:  7.87 KB
 Downloaded:  106 Time(s)


MA1+MA2+D+MA3.zip
 Description:

Download
 Filename:  MA1+MA2+D+MA3.zip
 Filesize:  10.1 KB
 Downloaded:  108 Time(s)

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DimadSoft
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PostPosted: Thu Oct 04, 2007 7:03 pm    Post subject: Reply with quote

It should be fixed in latest beta.
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mr.zebra
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PostPosted: Mon Oct 15, 2007 5:33 pm    Post subject: Reply with quote

*crossing fingers that the beta becomes public shortly*
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bdk
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PostPosted: Wed Oct 24, 2007 8:54 pm    Post subject: Reply with quote

I've got the same multi-angle problem with Surf's Up 2007 NTSC in the Bonus section.
I'm looking forward to the fix.
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mr.zebra
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PostPosted: Thu Oct 25, 2007 7:37 pm    Post subject: Reply with quote

any new word on the fixed version?
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mr.zebra
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PostPosted: Sun Dec 16, 2007 7:06 pm    Post subject: Reply with quote

Posting again in the hopes that a fixed version of remake is going to be out soon?
I keep encountering this issue and it's very frustrating Sad
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